PIXELFORGE is a small Melbourne studio making pixel-art games with big ideas and bigger soundtracks. No publishers. No filler.
PLAY OUR GAMES THE STUDIO
We design, code, draw and score everything in-house. Small team, total control.
Hand-crafted sprites, tilesets and animation with that crunchy retro bite.
Tight controls, clever systems and bugs we (mostly) catch before launch.
Original chiptune-meets-synthwave scores that live in your head rent-free.

Dive a collapsing arcology, hack the system, escape before dawn. Procedural, brutal, gorgeous.
OUT NOW
Grow impossible plants on a dead satellite. Quiet, strange, deeply chill.
OUT NOW
A pixel-perfect speed platformer with a killer synth score and zero mercy.
EARLY ACCESS
A broken world held together by code. Explore, repair, rewrite reality.
WISHLIST
We make the games we'd want to play at 2am — odd premises, sharp design and a soundtrack that slaps.
Independent and proudly so. Every pixel is a decision, not a deadline.
MEET THE STUDIO“MAKE THE GAME THAT SCARES YOU. THEN SHIP IT.”