PIXELFORGE started in a Fitzroy share-house in 2017. We've upgraded the desk situation. The chaos is the same.

We're a tiny crew of artists, coders and one person who only writes the music and refuses to do anything else. It works.
We stay independent so we can make strange games without a focus group sanding off the edges.
Based in Melbourne, shipping worldwide. We answer our own emails and read every player review (yes, even that one).
A scrappy build to find the fun before anything looks pretty.
Sprites, palettes and animation until the world feels alive.
Tuning, sound, juice and the thousand tiny things that matter.
Launch, listen, patch, repeat. Players make the game better.
“WE'D RATHER MAKE SOMETHING ODD THAN SOMETHING SAFE.”